I’ve spent the last couple of days trying to get my head around just what it is that makes me so adamant that historical RPGs are somehow important to archaeological discourse. Something inside me is quite sure that gaming is this huge, untapped resource for knowledge-making.
A lot of this pondering has consisted of me trawling through online forums and trying to figure out what kind of interactions people are having with the past during their gameplay.
I’m far from figuring out just what it is that makes people engage with the past in videogames (or if they are even aware of doing so) but I’m definitely getting to grips with the kinds of interactions people are having. Obviously, these interactions are multiple, but I’ll summarise the jist of it below.
Before I started digging about in the forums, I expected people to proclaim a desire to experience ancient, culturally rich lands – essentially taking on the role of one of their ancestors. Instead I found that the role people took on was more that of the archaeologist themselves. This approach to dealing with the game has been expressed directly by different individuals on different threads and forums.
The more I thought about this, the more it made sense. The aim of RPGs such as Skyrim is to solve mysteries and act out narratives – to follow material trails that lead to answers and cause stories to unfold before the player. Some gamers have a surprisingly in-depth knowledge of the extensive Elder Scrolls lore (fellow players will know that there is a whole plethora of historical and biographical books spread accross Tamriel, just waiting to be picked up and read by brave adventurers just like us). There are whole essays and discussions about human origins, heritage and descent, politics and race to be found, meticulously researched and written by players from across the globe.
As an archaeologist, I think I can safely say that what these players are doing is distinctly similar to scholarly archaeological practice. They’re engaging with the material culture within these digital landscapes, amalgamating and synthesising knowledge – they’re interpreting their findings. Not only are they doing that, but they are sharing their thoughts and knowledge with other players online, and engaging in meaningful discussions about their theories concerning the past.